Great start, but...
I think a drag-and-drop colour selection scheme would work better than simply cycling through the colours with clicks. That way, players would be able to see all their options from the start. Getting the computer to play codebreaker (instead of only code-maker) in Mastermind is also a lot of fun: especially for children and people who aren't used to the game, even if the computer doesn't play codebreaker per se, keeping track of the player's guesses and clues and providing intelligent feedback when appropriate (e.g., when the user submits a poor guess) would make the game that much more submerging an experience. This is a great start to a game, but it could be much better with a little more development.
Very well put together game! The only thing that I feel goes against it is the simplicity of the puzzle-element: all that one needs to do is completely neglect whatever trait the opponent is strongest in (i.e., let him him win that fight) and focus on the other three traits, and then it is a very easy game. Perhaps if the outcome wasn't simply the best out of four, it would be a more challenging puzzle. Otherwise, a brilliantly put together project! Addictive and I love the animation!
Awesome game! Every aspect is perfect and fits in nicely with the other aspects: sound, graphics, humour, theme. Brilliant puzzles. One of my favourite games, let alone Flash games!
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